On one hand, amazingly implemented card game via HTML. Major props for getting a functioning card game through an unexpected medium.
Overall, interesting premise, and fun ideas and great theme, but needs help with the actual card game mechanics.
As someone who's played their fair share of dominion, which this game takes a lot of mechanics from, the main problem of this game is that there are three resources throughout the course of a game, and over time, it seems like if you invest too heavily in one of the earlier resources, you end up with a lot of cards that turn into junk once you move into the next phase of the game where the older resources become obsolete.
This could be fixed with some kind of mechanic to thin out decks, but as it stands, the early phase of using intelligence doesn't seem all that impactful because of it.
Overall, fantastic complete experience that lacked the last push to go over the top