Thanks for the feedback! I am happy to see that the concept of the game was well-received. Here are some clarifications to the questions asked.
I like the unique angle of asking for crypto.
But the only way I'm donating bitcoin is if by some catastrophe it crashes to unparalleled lows.
Good luck though!
It did seem like a good ideae a month ago when it was worth almost half of the current value. I added some crypto addresses because I saw it being requested on some other game threads. Opening a wallet doesn't require much effort. I think that sending payments in BTC requires you to pay quite a bit in transaction fees. Other cryptos have much lower fees. If anyone prefers other currencies I can add them. I can open a DOGE wallet if anyone prefers it.
I think using crypto donations has some advantages. The payment would be more openly traceable, but it also provides more anonymity for the donor.
Honestly, interesting. I like it, but its a bare atm, but that's understandable. I really love the d20 mechanics, probably because I'm a D&D geek, but whatever. The only thing is I guess I don't know how this project will go since you only want tips to encourage you rather than having some sort of support page. I'll just see how this goes for a bit, hopefully you stick with it
Thank you. The reason I decided not to set up a patreon page is because I cannot promise to work on this full-time due to my other commitments. This is a hobby project for me and I think it would not be fair to set up a patreon, because I feel it would easily lead to setting expectations that I might not be able to maintain.
So please treat each release as if it might be the last one ever. That way a donation can be intended as a thank you for what exists so far, if you enjoyed the content, instead of some kind of early access down-payment.
That is why the game is set up to rely on procedural generation of dynamic content. It is the only way I realistically see of being able to further develop the project. For instance, the "sex engine" already contains, I would say, 60/70% of "vanilla" actions. It just needs more variance.
So, you know, usually a game description actually goes into what the fuck the game is about instead of leaving you to guess with the tags as hints.
Why is there sissification? Are we doing the corrupting or being corrupted? What's the setting?
Ideally... both? The game is about a person wanting to become a career policitian. I think that allows both for manipulating other poeple and being manipulated. Of course you need to add content for both, which makes it a bit more complicated.
But the way the game is set up is that if you need to describe an action in the "sex engine", the code does not care whether it is you or an npc who is the "actor" (in the sense of the person doing the action) or the "receiver". Just that the action exists. So if I code an action where you say, are spanking somebody else (as there is already a glimpse of one in the game), then just as well the game can make it so that you are the person on the receiving end. It is just a matter of choosing the correct pronouns and verb tenses and the game already handles that to some extent.
It of course requires in some instances that there is some narrative "scripted" content but that doesn't take as much time as the time already spent for implementing the sex engine system.
Played it just now, there's not much in yet so don't bother playing if you're on the fence. That said, it all looks great. Interface is really clean, text is easy to read, buttons look good, teased mechanics look really promising. The Challenge window is a but confusing, I'd rework the content shown there to make reading quicker. I love the premise and hope to see it grow quickly. I hope the gameplay tends to sandbox after the intro so we can enjoy the content freely. I hope you'll consider making a Discord server to keep us updated.
Thank you! There is already a discord server at
You must be registered to see the links
The link was in the game, when you reach the end. But I will add it to the thread as well.
What makes the challenge window confusing? What changes would it make it easier to read?
Any possibility for a trans (-female) protagonist option? I figure it doesn't hurt much to ask, and this is a type of game where that adding it would work (customizable gender-choice protagonist and is entirely text based) where I could see it as a potential addition. No big deal if not, just wanted to ask since obviously it's something I'd like.
I think it is a possibility. It is just a matter of disconnecting pronouns from gender (isn't that also the great question of our times!
) and allowing characters to choose non-gender specific "genitalia". However, content-wise it might be more problematic. I mean content that is explicitly made for trans-characters that wouldn't make sense for cis-characters and vice-versa.
nice start.
If only you could add some media (gif/etc), even if externally hosted
Looks very well built and I endjoyed it
Thanks! I am not really an artist, so I hope at some point I can commission some kind of graphical representation. I will reassess the situation in the future. Not that keen on using porn gifs because of potential copyright issues and so on. But it could be modded in I suppose.